EDUCATIONAL TECHNOLOGY II
Discussant:
SANTOS, MARIBEL F.
Course,
Yr. & Sec.: BSEd-TLE 3A
Date:
December 18, 2011
I.
OBJECTIVES
1. To identify and discuss the
fact that supports the computer as the teacher’s handy-tool
2. To appreciate the significance
of computer as a tool for teaching and learning process.
3. To classify the capabilities of a computer that
the teacher can employ.
II.
INTRODUCTION
Education
is the key that opens doors to a range of possibilities for advancement, for
the benefit of both the individual and the country. Educated and skilled people
are a necessary ingredient of democratic societies and developing countries.
More than ever before, technology has become an essential component of the
teaching and learning process. The demands on the learners have increased
because they must acquire the knowledge, skills, and attitudes required by the
economy on a broader sense. Since the teacher is the key to these changes, the
teachers are required to be in the frontline of innovation, continually seeking
out new and better ways of using modern technology as a tool.
III.
LEARNING
CONTENT
The
Computer as the Teacher’s Tool
In this lesson, we shall again look at the
computer, but this time from another perspective, the computer as the teacher’s
handy-tool. It can in fact support the constructivist and social constructivist
paradigms of constructivist learning.
Constructivist was introduced by
Piaget (1981) and Bruner (1990). They gave stress to knowledge discovery of new
meaning/concepts/principles in the learning process. Various strategies have
been suggested to foster knowledge discovery, among these, is making students
engaged in gathering unorganized information from which they can induce ideas
and principles. Students are also asked to apply discovered knowledge to new
situations, a process for making their knowledge applicable to real life
situations.
While knowledge is constructed by
the individual learner in constructivism, knowledge can also be socially
constructed. Social constructivism. This is an effort to show that the
construction of knowledge is governed by social, historical and cultural
contexts. In effect, this is to ay that the learner who interprets knowledge
has a predetermined point of view according to the social perspectives of the
community or society he lives in.
The
psychologist Vygotsky stressed that learning is affected by social influences.
He therefore suggested the interactive process in learning. The more capable
adult (teacher or parent) or classmate can aid or complement what the learner
sees in a given class project. In addition, Dewey sees language as a medium for
social coordination and adaptation. For Dewey human learning is really human
languaging that occurs when students socially share, build and agree upon
meanings and knowledge.
Learning Framework
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Constructivism
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Social Constructivism
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Assumption
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Knowledge is constructed by the individual.
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Knowledge is constructed within a social context.
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Definition of Learning
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Students build their own learning.
|
Students build knowledge influenced by the social
context.
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Learning Strategies
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Gather unorganized information to create new
concept/principle
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Exchange and share from ideas, stimulates thinking.
|
General Orientation
|
Personal discovery of knowledge.
|
Students discuss and discover meanings
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Example
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8*5-8+8+8+8+8
|
Two alternative job offers option 1-8 hrs/day for
6days/week
Option 2-9 hrs/day for 5 days/week
|
The Computer’s Capabilities
Given its present-day speed, flexibility
and sophistication, the computer can provide access to information, foster
creative social knowledge building, and enhance the communication of the
achieved project package. Without the computer, today’s learners may still be
assuming the tedious task of low-level information gathering, building and new
knew knowledge packaging. But this is not so, since the modern computer can
help teacher-and-students to focus on more high level cognitive tasks.
Based on the two learning theories, the teacher can employ
the computer as a/an:
·
As an information tool
·
A communication tool
·
A constructive tool
·
As co-constructive tool
·
A situating tool
Informative tool
The computer can provide vast
amounts of information in various forms, such as text, graphics, sound and
video. Even multimedia encyclopedias are today available on the internet.
The internet itself provides and
enormous database from which user can access global information resources that
includes the latest news, weather forecasts, airline schedule, sports
development, entertainment news and features, as well as educational
information directly useful to learners. The internet on education can be
sourced for kinds of educational resources on the internet.
Along the constructivist point of
view, it is not enough for learners to download relevant information using the
computer as an information tool. Students can use gathered information for
composition or presentation projects as may be assigned by the teacher. Given
the fact that the internet can serve as a channel for global communication, the
computer can very well be the key tool for video teleconferencing sessions.
Constructive Tool
The computer itself can be used for
manipulating information, visualizing one’s understanding and building new
knowledge. The Microsoft Word computer program itself is a desktop publishing
software that allows uses to organize and present their ideas in attractive
formats.
Co-constructive Tools
Students can use constructive tools
to work cooperatively and construct a shared understanding of new knowledge. On
ways of co-constructive is the use of the electronic whiteboard where students
may post notices to a shared document/whiteboard. Students may also co-edit the
same document from their homes.
The Computer-Supported International
Learning Environments (CSILE) is an example of an integrated environment
developed by the Ontario Institute for studied in Education. Within CSILE,
students can enter their ideas in notes and respond to each other’s ideas.
Manifest in the student-generated database are higher level thinking
processes-explaining, problem solving/finding, expertise and development,
literacy improvement.
Situating Tool
By means of virtual reality (RS)
extension systems, the computer can create 3-D images on display to give the
user the feeling that are situated in a virtual environment. A flight
simulation program is an example of situating tool which places the user in a
simulated flying environment. Multi-User domains or Dungeons (MUDs) MUD Object
Oriented (MOOs), and Multi-User Shared hallucination (MUSHs) are example of
situating systems MUDs and MOOs are text-based virtual reality environments on
the Internet. When users log on to a MOO environment, they may interact with
the virtual reality (such as by writing on a notice board) through simple text
based commands. A school-to-school or classroom-to-classroom environment is
possible whereby the user can choose to talk around the campus, talk with other
users who are logged to the same. To caution users, the computer as a situating
tool is news and still undergoing further research and development.
IV. Vocabulary Words
1. Enormous - extraordinarily
large in size or extent or amount or power or degree
2. Tedious - Involving tedium; tiresome from continuance, prolixity, slowness,
3. Paradigm -One that serves as a pattern or model.
4. Sophistication - To cause to become less natural, especially to make less
naive and worldlier.
5. Teleconferencing - A conference held among people in different locations by
means of telecommunications equipment, such as closed-circuit television.
V. Summary
While knowledge is constructed by
the individual learner in constructivism, knowledge can also be socially
constructed. Since the modern computer can help teacher-and-students to focus
on more high level cognitive tasks, it can also use as a tool for teaching. According to the two theories, there are four
capabilities of a computer that can use by the teacher which are Informative tool, Situating Tool,
Co-constructive Tools, and Constructive Tool.
VI. Conclusion and recommendation
The use of technology for teaching nowadays is
gaining popularity in the Philippines since there is availability of equipment.
And Earth Science is a subject that doesn’t get too much attention in the
Philippines since most of the time it’s given only to the students of higher sections.
In this study the researcher decided to create a study about the use of one
method of teaching, it is the use of computer system. Unlike the traditional
teaching which provide passive explanation for the learners. In computer aided
teaching the learner’s allow to explore the application of there skills.
VI.
Post Test
_____1. Who introduced Constructivism?
_____2. It is one of the capabilities of a computer that gives
information through internet.
______3. One of capabilities that
work cooperatively and construct a shared understanding of new knowledge.
______4. This tool is by means of
Virtual reality system.
______5. This tool allows you to
manipulate information, visualizing one’s understanding and building new
knowledge.
Key to
Correction
1.
Piaget and
Vygotsky
2. Informative tool
3. Co-constructive tool
4. Situating tool
5. Constructive tool
VII.
Reference
Educational
Technology II by Paz Lucido
Story
Board
Slide 1
|
Title :
THE COMPUTER AS TEACHER’S TOOL
Discussant:
Santos Maribel F.
Course,
Yr. & Sec.: BSE-TLE 3A
|
Slide 2
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Introduction
|
Slide 3
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Definition
of Constructivism
|
Slide 4
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Persons
introduced Constructivism
|
Slide 5
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Continuation
of slide 4
|
Slide 6
|
Summary
of the two learning perspectives (table)
|
Slide 7
|
Continuation
of slide 6 (table)
|
Slide 8
|
Continuation
of slide 7 (table)
|
Slide 9
|
Sub
Topic: Computer’s Capabilities
|
Slide 10
|
Introduction
|
Slide 11
|
Informative
tool
|
Slide 12
|
Definition
of informative tool
|
Slide 13
|
Constructive
tool
|
Slide 14
|
Definition
of constructive tool
|
Slide 15
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Co-constructive
tool
|
Slide 16
|
Definition
of co-constructive tool
|
Slide 17
|
Continuation
of slide 16
|
Slide 18
|
Situating
tool
|
Slide 19
|
Definition
of situating tool
|
Slide 20
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Reference:
Educational Technology II
|